The Initiative in Religion, Culture, and Policy @ MAGIC cultivates new research, focused on games, religious literacy, the acquisition of cultural practices, and the implication on policy and politics.
How can game systems and interactive media provide insight into religious studies, learning, and cultural production? And how can the study of religion and culture illumine game design and the learning sciences? How might discoveries gained in the pursuit of these questions help to promote religious literacy, improved dialogue, discourse, and policy?