Souvik Mukherjee

SouvikBio: Souvik Mukherjee is Assistant Professor of  English at Presidency University, Kolkata. His research, on which he completed his PhD from Nottingham Trent University,  is on videogames as an emerging storytelling medium. Other interests are Digital Humanities, Early Modern Literature and Poststructuralist theory. As a digital humanist, Souvik has managed and curated two projects, one on the Dutch Cemetery in Chinsurah  (http://dutchcemeterybengal.com) and an ongoing project on the Scottish legacy in India of which he has been the overall co-ordinator. His book Videogames and Storytelling: Reading Games and Playing Books has been published by Palgrave Macmillan in September 2015.

Talk title: Playing Games with Karma: Indian Board Games as a Commentary on Life

Largely unknown to Game Studies, Indian board-games dating back from centuries ago have informed notions of game mechanics and play as a socio-culturally important phenomenon for quite a while now. The playful often engages with serious aspects of life, religion and philosophy through the ways in which play represents the complexity of karma. Moving away from the recent (Western) notions of karma as a simplified morality-bound cause-effect relationship, karma as it was originally defined in Indic philosophies is much more difficult to perceive. This paper will look at the early Indian board-game, Gyan Chaupar, its colonial adaptation into the oversimplified Snakes and Ladders (or Chutes and Rockets) and how a complex ludic representation of karma has changed to the current (and arguably, less richer) notion of it in Game Studies. Following this, the paper will try to link the complexity of Gyan Chaupar to the multi-relic structures of videogames

Note: Members of the audience are welcome to join me in a game of Gyan Chaupar after the talk

Details:

April 4

1:00-2:00PM

Co-sponsored by the School of Interactive Games and Media and the Department of English