At RIT, Long has been an active member of the MAGIC Center team, serving as a principal contributor to the design of MAGIC Spell Studios, which focuses on nurturing and growing new companies and publishing and distributing their projects. A new building housing MAGIC Spell Studios opens on campus this fall.
“I am excited to work with the talented students, faculty, staff and community partners to continue positioning RIT as a worldwide leader in the field of digital media creation and publishing,” said Long. “In addition, I am thankful for the opportunity to work with the MAGIC Center team to help nurture the successful relationships with industry partners that have been developed throughout the years. I am also excited to develop new partnerships and entrepreneurial opportunities that align with our mission and create unique learning and working experiences for our university community.”
Long has also served as chair of Frameless Labs, a campus-wide initiative for virtual reality/augmented reality/mixed reality collaboration that is housed in and supported by the MAGIC Center.
RIT’s MAGIC Center is a university-wide research and development laboratory and a commercial production studio that assists in efforts to bring digital media creations up to marketplace standards and commercialization. Faculty, staff and student researchers, artists and practitioners come together to create, contextualize and apply new knowledge in a multitude of related fields and disciplines as appropriate not only to STEM or the arts and humanities, but their intersection.
Long succeeds MAGIC Founding Director Andy Phelps, professor in RIT’s College of Art and Design. Phelps served as director of MAGIC and MAGIC Spell Studios from 2013 to 2018 and was instrumental in bringing the New York State Digital Game Hub to RIT, establishing the MAGIC Co-Up program, and leading RIT to be the first university to publish on the Xbox One platform, among other accomplishments. Phelps will be continuing in his role as president of the Higher Education Video Game Alliance and is taking a professional development leave of absence over the next academic year.
July 9, 2018
by Vienna McGrain