RGD Workshop – Using Spine Assets in Unity: Wednesday, July 25th @ MAGIC, 7-9PM. Following last month’s Spine design workshop, this session will be focused on how to rapidly implement spine assets inside of a Unity 2D game. We will cover the basics of importing from Spine to to Unity, setting up Spine skeleton objects, running animations through code, and then look at a couple deeper subjects.
Wednesday, July 25th @ MAGIC, 7-9PM.