Led by Professor Owen Gottlieb, the MAGIC Center Initiative in Religion, Culture, and Policy, cultivates new research and design, focused on games, religious literacy, the acquisition of cultural practices, and the implications for policy.
How can game systems and interactive media provide insight into religious studies, learning, and cultural production? And how can the study of religion and culture illuminate game design and the learning sciences? How might discoveries gained in the pursuit of these questions help to promote religious literacy, improved dialogue, discourse, and policy? The initiative seeks to unlock answers to these questions through original design and field research in games and simulations as well as through scholarly gatherings, discussions, and publications.