Using old-school shmup mechanics and form, [Fe] invites the player to explore a world of quick actions, forced decisions, and subtle strategy: will you engage every enemy you can? Will you pass over a difficult encounter? Will you fire or dodge? But with each action or inaction, the player falls ever out of balance – too aggressive, too passive, too quick, too slow. And as balance decays so does the world, eroding over time and out of space, compressing the player to a smaller and smaller area, pressing in upon the mind. Built upon layered interactions, a Wabi Sabi aesthetic idealism, and a rich, broken world of times long past, Fragile Equilibrium invites the player to reflect on their play, their world, their nostalgia, and themselves. Find your balance, live a life well played.