2017 Winners

Pictured from left are RIT President Emeritus Bill Destler; Nate Stevens, 1st place in the Student division; New York State Lt. Gov. Kathy Hochul; and Andrew Phelps, founder and director of RIT’s MAGIC Center.

 

On Monday, May 8th, 2017, we announced the winners of the 2017 NYS Game Dev Challenge at the Strong National Museum of Play. We were joined by Lt. Gov. Kathy Hochul.

Student category

  • First place—RIT; Nathan Stevens (a fifth-year computer science major from Seneca Castle, N.Y.), Michael Ray (a third-year game design and development major from Bronx, N.Y.); Stephanie Stoner (a third-year 3D digital design major from Lakeland, N.Y.); and Lillian Jialin (a third-year game design and development major) for Kingdom of the Tao.
  • Second place—New York University; Weiyu “Ivy” Li, Liyang “Lea” Liu, Zijian “Zed” Zhou and Ping “Erenyx” Qiu, all second-year Master of Fine Arts students studying game designat New York University, from China, for Monsterologist.
  • Third place—Rensselaer Polytechnic Institute; Janice Ho (a junior graphic design/games, simulation arts and sciences dual major from Queens, N.Y.), Diana Nguyen (a junior electronic arts major from Brooklyn, N.Y.) and Neil Clarke (a senior computer science/games, simulation arts and sciences dual major from Geneva, Switzerland), for Phony.

Independent Developer category

  • First place—Evan Anthony, Jeremy Abel, and Mercy Lomelin, from New York City, for Genesis Noir.
  • Second place—Matthew Weise and Clara Fernandez-Vara from New York City, for The Myth Machine.
  • Third place—Waseque Qazi from Buffalo, N.Y., for Shotgun Farmers.