Video Game Developers: New York Must Nurture Industry Growth
ALBANY, N.Y. (AP) — Upstate New York is home to one of the country’s top training centers for video game design, but developers say New York will miss out on its chunk of a nearly $100 billion video game industry if it doesn’t encourage companies to plant their roots in the state.
Game design experts on Tuesday urged Democratic Gov. Andrew Cuomo to accept Assembly and the Senate proposals that would provide tax incentives of up to $25 million for music production and video game development. (more…)
RIT’s video game design programs jump in Princeton Review rankings Undergraduate program ranks No. 2, graduate program No. 4 in annual listing
RIT student-created game competes in 2017 Intel University Games Showcase
March 3, 2017by Vienna McGrainNote:Video available for this storyRochester Institute of Technology made a strong showing at the 2017 Intel University Games Showcase on March 2 where student John Miller presented his video game, Gibraltar, in front of students and faculty from the top game developer academic programs in the United States. Although Miller’s game wasn’t selected as one of the top finishers during the event, which was part of the 2017 Game Developers Conference in San Francisco, Gibraltar was prominently featured on the expo floor at the MAGIC Spell Studios booth where the country’s best game designers and developers were able to play the game and provide valuable feedback.“We look forward to the Intel University Games Showcase each year,” said Jennifer Hinton, chief communications officer for RIT’s MAGIC Spell Studios. (more…)
RIT student John Miller hopes to make an impact at national gaming conference
From the age of 12, John Miller knew that he wanted to design video games. In fact, he set a goal for himself to become a professional game developer by the time he turned 13. Although he missed that self-imposed deadline, Miller, a third-year game design and development student from St. Louis, persisted and this week at the 2017 Game Developers Conference in San Francisco, he will debut Gibraltar in front of students and faculty from the nation’s top gaming schools at the highly anticipated Intel University Games Showcase. (more…)
MAGIC heads to GDC2017
With Rochester Institute of Technology celebrating a milestone year in the game design and development industry, more than 100 RIT students, faculty, alumni and staff will travel to San Francisco this week to participate in the Game Developers Conference 2017, the world’s largest professional gaming industry event of the year. Read more on our presence at GDC via University News..Read more on our presence at GDC via University News…
RIT professor awarded NSF grant to benefit the next generation of games and learning scholars
As a doctoral candidate, Owen Gottlieb received advice from a consortium that eventually led him to a successful teaching and research career. Years later, Gottlieb, an expert in games and learning at Rochester Institute of Technology, is “paying it forward,” using a National Science Foundation grant that will enable the next generation of gaming scholars and researchers to make inroads in the field of game design and development. (more…)
Professor awarded NSF grant to identify best practices for K-12 computing education
Researchers from Rochester Institute of Technology and Bradley University are finding the best ways to get diverse pre-college students interested in computing as a career.
Adrienne Decker, an assistant professor of interactive games and media at RIT, and Monica McGill, an associate professor of game design at Bradley University, have received a $1.19 million grant from the National Science Foundation to study the long-term impact of computing activities students have engaged in prior to college. (more…)
RIT professor awarded NEH grant to enhance religious literacy through gaming
A team of interdisciplinary researchers, designers and developers led by Owen Gottlieb, an assistant professor of interactive games and media at Rochester Institute of Technology, has created a digital prototype for Lost & Found, a strategy game that aims to promote and enhance the public understanding of religion. (more…)
Rochester Institute of Technology will become the first university to publish a video game on the Xbox One gaming platform when Hack, Slash & Backstab is officially launched at noon on Wednesday, Aug. 31. The game, which will be available for purchase for $4.99, will also debut simultaneously on the Steam platform and be available for sale through the digital storefront Humble. More information is available via University Press Coverage of the launch, and on our social media pages.
MAGIC Hosts NMC Summer Conference 2016
The Center for Media, Arts, Games Interaction and Creativity (MAGIC) at Rochester Institute of Technology is proud to be the 2016 host site for the New Media Consortium. We look forward to welcoming you to Rochester! Please follow us on Facebook and Twitter for up to the minute happenings during the conference – and we’ll post information here for coverage from RIT University News. The international conference will be held June 14–16, 2016, on the RIT campus and at the Rochester Riverside Convention Center.
MAGIC Spell Studios is pleased to announce a new title in development, Hack Slash & Backstab. HSB is a multi-player arcade dungeon crawler with a twist! We’ve all been there: stack ranking, team projects, student or employee evaluations on a curve – groups of people that need each other, but that are evaluated individually to the detriment of true teamwork. In Hack, Slash & Backstab, we adapt these broken models to a 2-4 player couch co-op dungeon crawler, and use a game setting to seemingly reduce the stakes. Work together as warrior, rogue, wizard and archer to survive a dangerous world. But only one player will be crowned the winner: it becomes a fight to the death, as betrayal and backstab become the tools of choice. The game is slated to release this summer on Steam and XBOX One. #bewaretheknife
North American Simulation and Gaming Association (NASAGA) conference 2018
The organizers of the Rochester Game Festival are taking over the Irondequoit Public Library for a special Spring Showcase.
Dozens of professional developers, hobbyists, and students from the Rochester area will demo their video games and tabletop games for the public at this free event. And be on the lookout for a big announcement about the second annual Rochester Game Festival, which is happening this Fall.
MAGIC to Help, Teach the Teacher Day at McQuaid Jesuit High School
McQuaid Jesuit High School will be hosting a “Teach the Teacher” day focused on educating teachers about the industry of digital game development. Professional development day for Diocese of Rochester teachers featuring:
Andrew (Andy) Phelps, Director of the RIT Center for Media, Arts, Games, Interaction and Creativity (MAGIC), Professor in the School of Interactive Games & Media and President, Higher Education Video Game Alliance (HEVGA)
RIT professor launches table-top games to enhance people’s understanding of religion, ‘Lost and Found’ games aim to change the legal discourse about religious legal systems, increase collaboration and cooperation
The games, available at lostandfoundthegame.com, are distributed through RIT’s MAGIC Spell Studios. Lost & Found is geared toward high school and college-aged students due to its level of strategic complexity. The second, Order in the Court – the Party Game, is accessible for junior high students as well as older teens and adults.
Join Digital Rochester and local video game industry leaders fresh off their visit to the Game Developers Conference at this event to learn about what’s new and how our community is partnering to develop and keep expertise and talent here in Rochester. Come early or stay late to enjoy some developing games first hand! (more…)
The event will be held on Friday, March 23rd (starting at 10AM COLA A205) and Saturday, March 24th (starting at 10AM Carlson Auditorium). Friday is a symposium format with guest speakers from industry and academia, Saturday is a structured workshop format where students will learn how to construct ‘design fictions’ within one of four thematic areas to explore the possibilities that many emerging technologies will enable in the near future.
This year’s theme is ‘Enigmatic Beginnings & Unorthodox Things‘
MAGIC at Buffalo Museum of Science, After Hours Dance Party
Get back to your roots with the 8-, 16- and 64-bit sounds of youth. Step ↑↑↓↓←→←→BA and back to start. Link up with creative minds of Buffalo’s own chiptune performers and bounce to musical manipulations of Gameboys, and Nintendo ES. Special guests: SBthree, HangOnGetReady, Danimal Cannon, with visuals by CLD. (more…)
Come work and share your prototypes or ideas at our Work Night! This is a great opportunity to run ideas and prototype builds by others, get some solid play testing in-and give feedback to others! It’s also an excellent opportunity to meet other potential team mates! (more…)
In honor of our 5th Birthday, the RIT Center for Media, Arts, Games, Interaction & Creativity is hosting an “open house” with cake, punch and giveaways from Noon-2:00PM on Thursday, February 15 in our current Student Innovation Hall location. Talk with our staff, some of our students and see what we have made together over the last 5 years!
From 2:00-3:00PM, our Director Andy Phelps will give a talk on the future of MAGIC Spell Studios as we get ready to move into our new facility this fall.
We are excited for the opportunity to reflect on our first five years and invite you to join us as we look forward to the next five and beyond! (more…)
The NYS Game Dev Challenge is a statewide competition for both students and indie developers with the goal of bringing your game ideas to production. Entrants can register as either a student or indie developer (solo or team), with the latter category being open to any interested developer in NYS. (more…)
Free and Open Source Software (FOSS), hardware, and content development can be the grounds for impressive technical feats — but they’re also spaces where radical political, social, legal, psychological, and cultural shifts can begin to take hold. This talk explores the interplay of four levels of “universe hacking” via (re)telling stories from FOSS projects both large and small. What does Creative Commons have to do with terraforming? How is FOSS@MAGIC like a Biosphere? (more…)
RIT to host statewide Game Dev Challenge kickoff January 19th Contest is open to college students and indie game developers; $25,000 in prize money up for grabs
The NYS Game Dev Challenge is a statewide competition for both students and indie developers
with the goal of bringing your game ideas to production. Entrants can register as either a student or indie developer (solo or team), with the latter category being open to any interested developer in NYS.
The challenge will run from January 1 until March 1 when submissions close. We are opening the challenge “early” in advance of our formal kickoff event to give student developers in particular the opportunity to work over their break). You will be able to submit your project beginning February 12. Challenge winners will be announced at a ceremony at Rochester’s The Strong National Museum of Play on April 12 at 11:00AM. (more…)
Frameless Labs — a campus organization housed under the umbrella of the MAGIC Center at RIT — is organizing its second annual symposium as part of a continuing effort to foster community for augmented, mixed and virtual reality across RIT.
The symposium will highlight research and innovation that use frameless mediums and their applications in areas such as science, education, entertainment, health care, content creation, display and many more. (more…)