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MAGIC News & Press Announcements

Monsterologist – 2nd place in the student category

Monsterologist is a 3D simulation game where the player is a scholar researching cute monsters in a tranquil village called Bakayville. Players can make friends with the monsters, raise them, or even employ them. The player’s research into monsters will change the game’s story and how Bakayville develops over the course of the game.

Phony – 3rd place in the student category

Outwardly, Phony is a game about collecting rent from tenants. Inwardly however, it is a game that explores the idea of Sonder, the realization that each passerby has a life as vivid and complex as your own, and exposing and understanding how much you actually don’t know about the people and the world around you, through narrative and environmental storytelling.

Genesis Noir – 1st place in the independent category

Genesis Noir is a poetic adventure game about stopping The Big Bang to save your love. Explore the cosmos, experience a synthesis of animation and interactivity, enjoy 2D and 3D visuals, and play with generative art inspired interactions.


The Myth Machine – 2nd place in the independent category

The Myth Machine is a psychological thriller played in the first person where you assume the role of a salvage worker exploring a defunct tech start-up that harbors a dark secret.

Shotgun Farmers – 3rd place in the independent category

Shotgun Farmers is an Online Multiplayer shooter where your bullets grow the guns. You can harvest weapon plants quickly for more ammo or let them grow for a stronger clip. Aim carefully, as a missed shot means you’ve just gifted your enemy with the gun you’re using!

NASA Space Apps Challenge

The NASA Space Apps Challenge is a 48-hour global hackathon engaging thousands of problem-solvers each year across the globe to work with NASA in designing creative solutions to international and interplanetary problems using open source data. The event is not just for coders, but for makers, designers, students, engineers, artists, and problem solvers. If you have a passion for space or “out of this world” problem-solving, then this event is for you!

Reporter: RIT at GDC 2017

RIT at GDC 2017
Tech by Tyler R Reimold | Apr. 24, 2017
Illustration by Cynthia Muniz

Perhaps more than any other conference, GDC (Game Developers Conference) provides a comprehensive picture of the current state of the game development industry. The annual event in San Francisco, CA is the largest, most active gathering of coders, artists, marketers and salespeople with a stake in game development.

RIT has routinely had a presence, and this year over 100 people affiliated with the university attended during the week of Feb. 27 to March 3. Among the attendees were four students from MAGIC Spell Studios, the game development studio within the MAGIC Center.

Deb Nicholson: Patents, Copyrights and Trademarks: Or Why the Future Might Curse Us

Patents, Copyrights and Trademarks: Or Why the Future Might Curse Us

Deb Nicholson

Community Outreach Director for the Open Invention Network
O’Reilly Open Source Award Winner
Founding organizer of the Seattle GNU/Linux Conference
Software Freedom Conservancy’s Evaluation Committee
Patents, copyrights and trademarks form a trio of legal tools often referred to as “intellectual property” law. While each of these tools originally grew from a desire to help new businesses and individual creators find their way to success, today these advantages are better at creating inequity than opportunity. The litigious application of patents, copyrights and trademarks has become so distorted in modern times that their usage often amounts to bullying.




5 teams | $10,000 PER TEAM | $50,000 TOTAL

The key differentiator for a place like RIT is a focus on student innovation: students today need to be prepared for multiple careers, start-ups, failures, and experiences. They are likely to face technology disruption in their own careers, and they are likely to be on the forefront of disrupting other industries. RIT is committed to focusing not only on top quality academic programs, but also on the fabric and experiences that will help prepare students for global challenges and unique opportunities.

Tax Credits for the Video Game Industry in NY

hubNYS Game Challenge

The video game industry is hoping to get a production tax credit into this year’s final budget after the governor vetoed a similar measure last year because it wasn’t part of the budget. Both the Senate and Assembly included the credit in their one-house resolutions. And several colleges have joined in the push as well. Joining us to explain more are Guha Bala from Velan Ventures, Benjamin Chang from RPI and Jennifer Hinton from the Magic Spell Studios at RIT.

By Capital Tonight Staff TWC News Link



MAGIC: Lobbying in Albany

lobbying-98x175 (2)

Video Game Developers: New York Must Nurture Industry Growth

ALBANY, N.Y. (AP) — Upstate New York is home to one of the country’s top training centers for video game design, but developers say New York will miss out on its chunk of a nearly $100 billion video game industry if it doesn’t encourage companies to plant their roots in the state.

Game design experts on Tuesday urged Democratic Gov. Andrew Cuomo to accept Assembly and the Senate proposals that would provide tax incentives of up to $25 million for music production and video game development.

RIT’s video game design programs jump in Princeton Review rankings Undergraduate program ranks No. 2, graduate program No. 4 in annual listing

Rochester Institute of Technology is one of the top schools in the world to study game design and launch games for 2017, according to new international rankings from The Princeton Review.

RIT’s game design and development program was ranked second at the undergraduate level and fourth at the graduate level. In 2016, RIT ranked third and seventh, respectively. RIT’s program is housed in the School of Interactive Games (IGM) and Media within the B. Thomas Golisano College of Computing and Information Sciences.